VS265: Reading Fall2010: Difference between revisions
No edit summary
|Line 79:||Line 79:|
==== 19 Oct ====
==== 19 Oct ====
* [http://redwood.berkeley.edu/vs265/-.pdf manual] for David Zipser's RNN simulator
Revision as of 22:15, 21 October 2010
- Dreyfus, H.L. and Dreyfus, S.E. Making a Mind vs. Modeling the Brain: Artificial Intelligence Back at a Branchpoint. Daedalus, Winter 1988.
- Bell, A.J. Levels and loops: the future of artificial intelligence and neuroscience. Phil Trans: Bio Sci. 354:2013--2020 (1999) here or here
- Land, MF and Fernald, RD. The Evolution of Eyes, Ann Revs Neuro, 1992.
- Mead, C. Chapter 1: Introduction and Chapter 4: Neurons from Analog VLSI and Neural Systems, Addison-Wesley, 1989.
- Linear time-invariant systems and convolution
- Simulating differential equations
- Carandini M, Heeger D (1994) Summation and division by neurons in primate visual cortex. Science, 264: 1333-1336.
- Jordan, M.I. An Introduction to Linear Algebra in Parallel Distributed Processing in McClelland and Rumelhart, Parallel Distributed Processing, MIT Press, 1985.
- Linear neuron models
- Linear algebra primer
- Handout on supervised learning in single-stage feedforward networks
- Handout on supervised learning in multi-layer feedforward networks - "backpropagation"
- Y. LeCun, L. Bottou, G. Orr, and K. Muller (1998) "Efficient BackProp," in Neural Networks: Tricks of the trade, (G. Orr and Muller K., eds.).
- NetTalk demo
- Handout: Hebbian learning and PCA
- HKP Chapters 8 and 9
- PDP Chapter 9 (full text of Michael Jordan's tutorial on linear algebra, including section on eigenvectors)
- Atick, Redlich. What does the retina know about natural scenes?, Neural Computation, 1992.
- Dan, Atick, Reid. Efficient Coding of Natural Scenes in the Lateral Geniculate Nucleus: Experimental Test of a Computational Theory, J Neuroscience, 1996.
- Foldiak, P. Forming sparse representations by local anti-Hebbian learning. Biol. Cybern. 64, 165-170 (1990).
- Olshausen BA, Field DJ. Emergence of simple-cell receptive field properties by learning a sparse code for natural images, Nature, 381: 607-609. (1996)
- Rozell, Johnson, Baraniuk, Olshausen. Sparse Coding via Thresholding and Local Competition in Neural Circuits, Neural Computation 20, 2526–2563 (2008).
- Simoncelli, Olshausen. Natural Image Statistics and Neural Representation, Annu. Rev. Neurosci. 2001. 24:1193–216.
- Smith, Lewicki. Efficient auditory coding, Nature Vol 439 (2006).
- Ocular dominance column development: Analysis and simulation by Miller, Keller and Stryker.
- A dimension reduction framework for understanding cortical maps by R. Durbin and G. Mitchison.
- The cortical column: a structure without a function by Jonathan C. Horton and Daniel L. Adams
Here are some additional links to papers mentioned in lecture. Optional reading:
- Gary Blasdel, Orientation selectivity, preference, and continuity in monkey striate cortex., J Neurosci, 1992. Another source of many of nice images are in the galleries on Amiram Grinvald's site: 
- From Clay Reid's lab, Functional imaging with cellular resolution reveals precise micro-architecture in visual cortex. Make sure you look at the supplementary material and videos on their web site (seems partly broken) .
- A Global Geometric Framework for Nonlinear Dimensionality Reduction , Tenenbaum et al., Science 2000.
- Nonlinear Dimensionality Reduction by Locally Linear Embedding, Roweis and Saul, Science 2000.
- On the Local Behavior of Spaces of Natural Images, Carlsson et al., Int J Comput Vis (2008) 76: 1–12.
- Adaptation to natural facial categories, Michael A. Webster, Daniel Kaping, Yoko Mizokami & Paul Duhamel, Nature, 2004.
- Prototype-referenced shape encoding revealed by high-level aftereffects, David A. Leopold, Alice J. O’Toole, Thomas Vetter and Volker Blanz, Nature, 2001.
- Handout on attractor neural networks
- original Hopfield (1982) paper
- Hopfield (1984) paper
- Marr-Poggio stereo algorithm paper
- Kechen Zhang paper on bump circuits
- Olshausen, Anderson & Van Essen, dynamic routing circuit model
- HKP Chapters 2 and 3
- manual for David Zipser's RNN simulator